1/22/2024 0 Comments Executive assault 2 betaI dont think FPS combat is completely off the table, Rebirth anyway is has a pretty polished combat experience, I think they could do it. Bar for recruitment, huge command room with display screens and galaxy map) - this would be far less work intence and would imrove "interior walking mechanics". It's better to make existing interiors like landing pad and HQ interiors more unteresting, useful and interactive (e.g. Interiors for other modules? There are hundred modules! No, Egosoft has no experience with FPS shooter gameplay - Boarding FPS is a huge no no. It would give you a reason to walk around them for sure! Think about walking around inside the modules of your own station and being able to tweak them from within. I rather enjoy walking around and not having to watch my back. Boarding in FPS is being done in SC and will be quite nice. While I agree on the "more interiors" on ships (and stations!), I would personally rather see their use going towards empire building and immersion. If you work on this points, you will reach the perfection. Add more sounds more globally, to make the game more "lifing" especially in stations and bigs ships. More creaks, tremors, damaged sheet metal, consoles sounds, etc. Improve sounds, it should be really cool to have more sounds in the ship and the stations. Taking part of this with FPS phases could be reaaaally nice ! Imagine yourself approaching the target ship with your troop carrying ship, reaching an entry and load all your troops in the target ship. As we are talking about walking phase, as we are actually able to invade a ship, it should be cool to take part of this by FPS gameplay (a little like Executive Assault 2, for fps part). You gave us FPS part with X4, please make it really usefull and intersting ! Think not only ship, think real usefull FPS phases. There are a lot of utility of this, like : repair ship from interior, shoot (fps phase, see next point), accessing to the cargo (as for stole one or defend yours for thiefs), adding more point of view (like windows on space), etc. Like Star Citizen but without 220M of budget. If we open the door, we want to see another room (directly, not by a new instance). It's really frustrating to be able only to walk into the ship bridge. Hello, I am fan of the first hour and since 13 years of reading this forum it's my first post, so please, read carefully. Tl dr: Too much wealth potential, too many uncontested resources, why would anyone actually bother going to war if not for being murderous death machines or fanatic zealots in this universe is beyond me. The AI proving it's too dumb to manage in the economy as it currently stands. ![]() I absolutely love the game but man is there too much fire-and-forget happening. I'd expect it to punch me in the gut every now and then to remind me of my mortality. Some sort of upkeep to prevent wealth from spiraling out of control as it currently does. ![]() Taxation on stations in faction owned sectors, upkeep of crew (credits, food?, meds?). It would also be nice to see more overhead. really? The ability to halt production either temporarily or entirely is simple QoL. There are the usual suggestions of "Oh just don't make massive storage" but come on. I don't know what that manager boy is doing up there in their comfy office chair but it sure as hell isn't managing stocks correctly. It would be absolutely wonderful if we could get hysteresis on the input, intermediates, and the outputs of stations.
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